fs_menu.vim 10 KB

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  1. " ============================================================================
  2. " File: fs_menu.vim
  3. " Description: plugin for the NERD Tree that provides a file system menu
  4. " Maintainer: Martin Grenfell <martin.grenfell at gmail dot com>
  5. " Last Change: 17 July, 2009
  6. " License: This program is free software. It comes without any warranty,
  7. " to the extent permitted by applicable law. You can redistribute
  8. " it and/or modify it under the terms of the Do What The Fuck You
  9. " Want To Public License, Version 2, as published by Sam Hocevar.
  10. " See http://sam.zoy.org/wtfpl/COPYING for more details.
  11. "
  12. " ============================================================================
  13. if exists("g:loaded_nerdtree_fs_menu")
  14. finish
  15. endif
  16. let g:loaded_nerdtree_fs_menu = 1
  17. "Automatically delete the buffer after deleting or renaming a file
  18. if !exists("g:NERDTreeAutoDeleteBuffer")
  19. let g:NERDTreeAutoDeleteBuffer = 0
  20. endif
  21. call NERDTreeAddMenuItem({'text': '(a)dd a childnode', 'shortcut': 'a', 'callback': 'NERDTreeAddNode'})
  22. call NERDTreeAddMenuItem({'text': '(m)ove the current node', 'shortcut': 'm', 'callback': 'NERDTreeMoveNode'})
  23. call NERDTreeAddMenuItem({'text': '(d)elete the current node', 'shortcut': 'd', 'callback': 'NERDTreeDeleteNode'})
  24. if has("gui_mac") || has("gui_macvim")
  25. call NERDTreeAddMenuItem({'text': '(r)eveal in Finder the current node', 'shortcut': 'r', 'callback': 'NERDTreeRevealInFinder'})
  26. call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFile'})
  27. call NERDTreeAddMenuItem({'text': '(q)uicklook the current node', 'shortcut': 'q', 'callback': 'NERDTreeQuickLook'})
  28. endif
  29. if g:NERDTreePath.CopyingSupported()
  30. call NERDTreeAddMenuItem({'text': '(c)opy the current node', 'shortcut': 'c', 'callback': 'NERDTreeCopyNode'})
  31. endif
  32. "FUNCTION: s:echo(msg){{{1
  33. function! s:echo(msg)
  34. redraw
  35. echomsg "NERDTree: " . a:msg
  36. endfunction
  37. "FUNCTION: s:echoWarning(msg){{{1
  38. function! s:echoWarning(msg)
  39. echohl warningmsg
  40. call s:echo(a:msg)
  41. echohl normal
  42. endfunction
  43. "FUNCTION: s:promptToDelBuffer(bufnum, msg){{{1
  44. "prints out the given msg and, if the user responds by pushing 'y' then the
  45. "buffer with the given bufnum is deleted
  46. "
  47. "Args:
  48. "bufnum: the buffer that may be deleted
  49. "msg: a message that will be echoed to the user asking them if they wish to
  50. " del the buffer
  51. function! s:promptToDelBuffer(bufnum, msg)
  52. echo a:msg
  53. if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y'
  54. " 1. ensure that all windows which display the just deleted filename
  55. " now display an empty buffer (so a layout is preserved).
  56. " Is not it better to close single tabs with this file only ?
  57. let s:originalTabNumber = tabpagenr()
  58. let s:originalWindowNumber = winnr()
  59. exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':enew! ' | endif"
  60. exec "tabnext " . s:originalTabNumber
  61. exec s:originalWindowNumber . "wincmd w"
  62. " 3. We don't need a previous buffer anymore
  63. exec "bwipeout! " . a:bufnum
  64. endif
  65. endfunction
  66. "FUNCTION: s:promptToRenameBuffer(bufnum, msg){{{1
  67. "prints out the given msg and, if the user responds by pushing 'y' then the
  68. "buffer with the given bufnum is replaced with a new one
  69. "
  70. "Args:
  71. "bufnum: the buffer that may be deleted
  72. "msg: a message that will be echoed to the user asking them if they wish to
  73. " del the buffer
  74. function! s:promptToRenameBuffer(bufnum, msg, newFileName)
  75. echo a:msg
  76. if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y'
  77. let quotedFileName = "'" . a:newFileName . "'"
  78. " 1. ensure that a new buffer is loaded
  79. exec "badd " . quotedFileName
  80. " 2. ensure that all windows which display the just deleted filename
  81. " display a buffer for a new filename.
  82. let s:originalTabNumber = tabpagenr()
  83. let s:originalWindowNumber = winnr()
  84. exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec \":e! " . quotedFileName . "\" | endif"
  85. exec "tabnext " . s:originalTabNumber
  86. exec s:originalWindowNumber . "wincmd w"
  87. " 3. We don't need a previous buffer anymore
  88. exec "bwipeout! " . a:bufnum
  89. endif
  90. endfunction
  91. "FUNCTION: NERDTreeAddNode(){{{1
  92. function! NERDTreeAddNode()
  93. let curDirNode = g:NERDTreeDirNode.GetSelected()
  94. let newNodeName = input("Add a childnode\n".
  95. \ "==========================================================\n".
  96. \ "Enter the dir/file name to be created. Dirs end with a '/'\n" .
  97. \ "", curDirNode.path.str() . g:NERDTreePath.Slash(), "file")
  98. if newNodeName ==# ''
  99. call s:echo("Node Creation Aborted.")
  100. return
  101. endif
  102. try
  103. let newPath = g:NERDTreePath.Create(newNodeName)
  104. let parentNode = b:NERDTreeRoot.findNode(newPath.getParent())
  105. let newTreeNode = g:NERDTreeFileNode.New(newPath)
  106. if empty(parentNode)
  107. call b:NERDTreeRoot.refresh()
  108. call b:NERDTree.render()
  109. elseif parentNode.isOpen || !empty(parentNode.children)
  110. call parentNode.addChild(newTreeNode, 1)
  111. call NERDTreeRender()
  112. call newTreeNode.putCursorHere(1, 0)
  113. endif
  114. catch /^NERDTree/
  115. call s:echoWarning("Node Not Created.")
  116. endtry
  117. endfunction
  118. "FUNCTION: NERDTreeMoveNode(){{{1
  119. function! NERDTreeMoveNode()
  120. let curNode = g:NERDTreeFileNode.GetSelected()
  121. let newNodePath = input("Rename the current node\n" .
  122. \ "==========================================================\n" .
  123. \ "Enter the new path for the node: \n" .
  124. \ "", curNode.path.str(), "file")
  125. if newNodePath ==# ''
  126. call s:echo("Node Renaming Aborted.")
  127. return
  128. endif
  129. try
  130. let bufnum = bufnr("^".curNode.path.str()."$")
  131. call curNode.rename(newNodePath)
  132. call NERDTreeRender()
  133. "if the node is open in a buffer, ask the user if they want to
  134. "close that buffer
  135. if bufnum != -1
  136. let prompt = "\nNode renamed.\n\nThe old file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Replace this buffer with a new file? (yN)"
  137. call s:promptToRenameBuffer(bufnum, prompt, newNodePath)
  138. endif
  139. call curNode.putCursorHere(1, 0)
  140. redraw
  141. catch /^NERDTree/
  142. call s:echoWarning("Node Not Renamed.")
  143. endtry
  144. endfunction
  145. " FUNCTION: NERDTreeDeleteNode() {{{1
  146. function! NERDTreeDeleteNode()
  147. let currentNode = g:NERDTreeFileNode.GetSelected()
  148. let confirmed = 0
  149. if currentNode.path.isDirectory
  150. let choice =input("Delete the current node\n" .
  151. \ "==========================================================\n" .
  152. \ "STOP! To delete this entire directory, type 'yes'\n" .
  153. \ "" . currentNode.path.str() . ": ")
  154. let confirmed = choice ==# 'yes'
  155. else
  156. echo "Delete the current node\n" .
  157. \ "==========================================================\n".
  158. \ "Are you sure you wish to delete the node:\n" .
  159. \ "" . currentNode.path.str() . " (yN):"
  160. let choice = nr2char(getchar())
  161. let confirmed = choice ==# 'y'
  162. endif
  163. if confirmed
  164. try
  165. call currentNode.delete()
  166. call NERDTreeRender()
  167. "if the node is open in a buffer, ask the user if they want to
  168. "close that buffer
  169. let bufnum = bufnr("^".currentNode.path.str()."$")
  170. if buflisted(bufnum)
  171. let prompt = "\nNode deleted.\n\nThe file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Delete this buffer? (yN)"
  172. call s:promptToDelBuffer(bufnum, prompt)
  173. endif
  174. redraw
  175. catch /^NERDTree/
  176. call s:echoWarning("Could not remove node")
  177. endtry
  178. else
  179. call s:echo("delete aborted")
  180. endif
  181. endfunction
  182. " FUNCTION: NERDTreeCopyNode() {{{1
  183. function! NERDTreeCopyNode()
  184. let currentNode = g:NERDTreeFileNode.GetSelected()
  185. let newNodePath = input("Copy the current node\n" .
  186. \ "==========================================================\n" .
  187. \ "Enter the new path to copy the node to: \n" .
  188. \ "", currentNode.path.str(), "file")
  189. if newNodePath != ""
  190. "strip trailing slash
  191. let newNodePath = substitute(newNodePath, '\/$', '', '')
  192. let confirmed = 1
  193. if currentNode.path.copyingWillOverwrite(newNodePath)
  194. call s:echo("Warning: copying may overwrite files! Continue? (yN)")
  195. let choice = nr2char(getchar())
  196. let confirmed = choice ==# 'y'
  197. endif
  198. if confirmed
  199. try
  200. let newNode = currentNode.copy(newNodePath)
  201. if empty(newNode)
  202. call b:NERDTreeRoot.refresh()
  203. call b:NERDTree.render()
  204. else
  205. call NERDTreeRender()
  206. call newNode.putCursorHere(0, 0)
  207. endif
  208. catch /^NERDTree/
  209. call s:echoWarning("Could not copy node")
  210. endtry
  211. endif
  212. else
  213. call s:echo("Copy aborted.")
  214. endif
  215. redraw
  216. endfunction
  217. function! NERDTreeQuickLook()
  218. let treenode = g:NERDTreeFileNode.GetSelected()
  219. if treenode != {}
  220. call system("qlmanage -p 2>/dev/null '" . treenode.path.str() . "'")
  221. endif
  222. endfunction
  223. function! NERDTreeRevealInFinder()
  224. let treenode = g:NERDTreeFileNode.GetSelected()
  225. if treenode != {}
  226. let x = system("open -R '" . treenode.path.str() . "'")
  227. endif
  228. endfunction
  229. function! NERDTreeExecuteFile()
  230. let treenode = g:NERDTreeFileNode.GetSelected()
  231. if treenode != {}
  232. let x = system("open '" . treenode.path.str() . "'")
  233. endif
  234. endfunction
  235. " vim: set sw=4 sts=4 et fdm=marker: