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- #include "MarlinConfig.h"
- #if ENABLED(NOZZLE_CLEAN_FEATURE) || ENABLED(NOZZLE_PARK_FEATURE)
- #include "nozzle.h"
- #include "Marlin.h"
- #include "point_t.h"
- #if ENABLED(NOZZLE_CLEAN_FEATURE)
-
- void Nozzle::stroke(const point_t &start, const point_t &end, const uint8_t &strokes) {
- #if ENABLED(NOZZLE_CLEAN_GOBACK)
- const float ix = current_position[X_AXIS], iy = current_position[Y_AXIS], iz = current_position[Z_AXIS];
- #endif
-
- do_blocking_move_to(start.x, start.y, start.z);
-
- for (uint8_t i = 0; i < (strokes >> 1); i++) {
- do_blocking_move_to_xy(end.x, end.y);
- do_blocking_move_to_xy(start.x, start.y);
- }
- #if ENABLED(NOZZLE_CLEAN_GOBACK)
- do_blocking_move_to(ix, iy, iz);
- #endif
- }
-
- void Nozzle::zigzag(const point_t &start, const point_t &end, const uint8_t &strokes, const uint8_t &objects) {
- const float diffx = end.x - start.x, diffy = end.y - start.y;
- if (!diffx || !diffy) return;
- #if ENABLED(NOZZLE_CLEAN_GOBACK)
- const float ix = current_position[X_AXIS], iy = current_position[Y_AXIS], iz = current_position[Z_AXIS];
- #endif
- do_blocking_move_to(start.x, start.y, start.z);
- const uint8_t zigs = objects << 1;
- const bool horiz = ABS(diffx) >= ABS(diffy);
- const float P = (horiz ? diffx : diffy) / zigs;
- const point_t *side;
- for (uint8_t j = 0; j < strokes; j++) {
- for (int8_t i = 0; i < zigs; i++) {
- side = (i & 1) ? &end : &start;
- if (horiz)
- do_blocking_move_to_xy(start.x + i * P, side->y);
- else
- do_blocking_move_to_xy(side->x, start.y + i * P);
- }
- for (int8_t i = zigs; i >= 0; i--) {
- side = (i & 1) ? &end : &start;
- if (horiz)
- do_blocking_move_to_xy(start.x + i * P, side->y);
- else
- do_blocking_move_to_xy(side->x, start.y + i * P);
- }
- }
- #if ENABLED(NOZZLE_CLEAN_GOBACK)
- do_blocking_move_to(ix, iy, iz);
- #endif
- }
-
- void Nozzle::circle(const point_t &start, const point_t &middle, const uint8_t &strokes, const float &radius) {
- if (strokes == 0) return;
- #if ENABLED(NOZZLE_CLEAN_GOBACK)
- const float ix = current_position[X_AXIS], iy = current_position[Y_AXIS], iz = current_position[Z_AXIS];
- #endif
- do_blocking_move_to(start.x, start.y, start.z);
- for (uint8_t s = 0; s < strokes; s++)
- for (uint8_t i = 0; i < NOZZLE_CLEAN_CIRCLE_FN; i++)
- do_blocking_move_to_xy(
- middle.x + sin((RADIANS(360) / NOZZLE_CLEAN_CIRCLE_FN) * i) * radius,
- middle.y + cos((RADIANS(360) / NOZZLE_CLEAN_CIRCLE_FN) * i) * radius
- );
-
- do_blocking_move_to_xy(start.x, start.y);
- #if ENABLED(NOZZLE_CLEAN_GOBACK)
- do_blocking_move_to(ix, iy, iz);
- #endif
- }
-
- void Nozzle::clean(const uint8_t &pattern, const uint8_t &strokes, const float &radius, const uint8_t &objects) {
- switch (pattern) {
- case 1:
- zigzag(NOZZLE_CLEAN_START_POINT, NOZZLE_CLEAN_END_POINT, strokes, objects);
- break;
- case 2:
- circle(NOZZLE_CLEAN_START_POINT, NOZZLE_CLEAN_CIRCLE_MIDDLE, strokes, radius);
- break;
- default:
- stroke(NOZZLE_CLEAN_START_POINT, NOZZLE_CLEAN_END_POINT, strokes);
- }
- }
- #endif
- #if ENABLED(NOZZLE_PARK_FEATURE)
- constexpr float npp[] = NOZZLE_PARK_POINT;
- static_assert(COUNT(npp) == XYZ, "NOZZLE_PARK_POINT requires X, Y, and Z values.");
- void Nozzle::park(const uint8_t &z_action, const point_t &park) {
- const float fr_xy = NOZZLE_PARK_XY_FEEDRATE, fr_z = NOZZLE_PARK_Z_FEEDRATE;
- switch (z_action) {
- case 1:
- do_blocking_move_to_z(park.z, fr_z);
- break;
- case 2:
- do_blocking_move_to_z(MIN(current_position[Z_AXIS] + park.z, Z_MAX_POS), fr_z);
- break;
- default:
- do_blocking_move_to_z(MAX(park.z, current_position[Z_AXIS]), fr_z);
- }
- do_blocking_move_to_xy(park.x, park.y, fr_xy);
- }
- #endif
- #endif
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